Developer Log 0.03
Development for Chapter 3 has started! I hope everyone had a wonderful Christmas, and an even better year this upcoming 2022.
To start off, here's the timeline for update 0.02, as well as 0.03, as basis for the next update:
Version 0.02
Date: | Project Milestone: | Status |
December 7, 2021 | Development for version 0.02 started. | DONE |
December 9, 2021 | Finished gathering and encoding the SFX and Music needed. | DONE |
December 13, 2021 | Halfway point of the project. Added a gallery and stats button (still in its early stages), and fixed the main menu. | DONE |
December 19, 2021 | Finished all the animations and renders needed. Started the testing phase. | DONE |
December 22, 2021 | Released Version 0.02. | DONE |
Version 0.03 (Current)
Date: | Project Milestone: | Status |
December 28, 2021 | Started the scriptwriting and storyboard making. | IN PROGRESS |
December 29, 2021 | Created a Dev. Log, and started the development phase. | IN PROGRESS |
- | To do list: Renders, animations, SFX and music, and background and character designs. | IN PROGRESS |
And that's about it. I'm still working out on a fixed schedule to release updates, and I'm planning on adopting the monthly plan (New updates every last week of the month).
Cheers, and I'll see you all on the next chapter.
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The Arson Betrayal (V. 0.7.5) (NSFW 18+)
Now it begins.
Status | In development |
Author | Crispy Chicken Productions |
Genre | Visual Novel |
Tags | 3D, Adult, Atmospheric, Episodic, Erotic, Male protagonist, Romance, Story Rich, Violent |
Languages | English |
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- Developer Log - March 2024Mar 26, 2024
- [Announcement] March PollsMar 11, 2024
- Status Update for 0.8.0Mar 08, 2024
- Developer Log - February 2024Feb 27, 2024
- Happy Valentines Day!Feb 14, 2024
- February Monthly Polls!Feb 10, 2024
- Status Update for 0.8.0Feb 05, 2024
Comments
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I liked a lot last episode, and I'm looking forward to this one, keep up your progress you're doing great.
The schedule where you release the new chapters at the last week of each month sounds fantastic :)
Thanks! The interval between Version 0.01 and Version 0.02 was less than a month, so releasing every last week of the month would give me more time to test and make sure that the game is bug-free with no typos.